President Obama, Vice-President Biden, Senator McCain and host of other Senators, Governors and politicians were on hand for the dedication of the Edward M. Kennedy Institute on March 30 in Boston. So were we. All of the speakers, from Vice-President Biden, to Senator Lott to Senator Warren gave inspiring speeches, touching on Senator Kennedy’s legacy, […]
Author: Greg Trefry
Greg Trefry has wide array of experience designing games—everything from web-based MMOs to hit casual games to alternate reality games. He co-founded the game design studio Gigantic Mechanic to explore the bounds of game design through mobile games that interact with the real-world. He serves as director of the Come Out & Play Festival, a festival of street games in New York City. Greg teaches at New York University and recently wrote the book, Casual Game Design: Designing Play for the Gamer in All of Us.
See the 2014 G4C Public Arcade in Action
Our friends at Institute of Play have put together a really great video about the Games for Change Public Arcade at Tribeca Family Day. It was a really awesome event that we were quite proud to be part of. Gigantic Mechanic and Come Out & Play helped organize the live physical games. Check out Sesame […]
We’ve been prototyping mechanics for Sharkvolution, a game we’re running at the American Museum of Natural History, for a few weeks now. The game is part of an event we are doing with Come Out & Play and AMNH on June 22 for Milstein Science Series: Sharks. Along with mechanics, we’ve also started to work […]
Sesame Street Boxheads Entertains Tribeca
We took Sesame Street Boxheads to the streets of Tribeca as part of the Games for Change Public Arcade at the Tribeca Family Festival. The game was a huge hit with both kids and adults. We probably had a hundred or so families get to play through the game, with grandparents, parents and kids all […]
The Migrant Trail at Games for Change 2014
The Migrant Trail was all over the 2014 Games for Change Festival. Before the festival started, we found out that The Migrant Trail was nominated for a Games for Change Award in the Most Significant Impact category. We were thrilled to be one of three nominees in the category, especially because the other games, Mission […]
The Migrant Trail Featured on Al Jazeera
The Migrant Trail has gotten some great attention this week thanks to its nomination for the Most Significant Impact award at the 2014 Games for Change Festival. Al Jazeera did a very nice story on serious games, looking closely at The Migrant Trail and Marco Williams’ film The Undocumented as an example. GM’s Greg shares […]
Boxheads swarm Games for Change
We debuted Sesame Street Boxheads at Games for Change this morning. The game was a big hit. We’ll be playing again at Tribeca Family Day — this Saturday all day, at the Games for Change Pavilion. Stop by and play with us. Here’s Jason from Sesame rocking his Cookie Monster Boxhead.
We at GM have a lot of opinions about games, and we’re always happy to share them — as the folks at Joystiq found out. The Super Joystiq Podcast specials just keep coming. Today, we have two interviews focusing on very different parts of the industry. First up, Anthony talks to Games for Change President […]
We ran an updated version of Art Boy Sin and Zombie Ward at IndieCade East. For this version of Art Boy Sin, we used a new format for the scoreboard with Polaroids and heart stickers. It went over quite well. Check out some of the awesome party poetry people came up with. The Onion’s AV […]