Photo by Cameron Blaylock If there’s anything that we at GM have learned over years of making live games, it’s that no design survives contact with the real world — and real players. You can scope out your venue for hours; bounce every last idea off your colleagues; polish your game mechanics until you’re sure they […]
Author: Dan Nagler
We had so much fun presenting alongside our friends at Sesame Workshop this week, at Sesame Street: A Digital Playground. Not only did we get in a couple of good rounds of Boxheads, but we premiered a brand new game for a lecture hall full of people: Use Your Words, the world’s first massively multiplayer […]
The NYU Game Center’s public events series is a vital part of the New York game design community. With talks by amazing developers, to panels on issues crucial to the medium, to full-on conferences that dive deeply into game design and culture, it’s a fantastically rich resource for both aspiring and practicing developers — and […]
GM Designer to Advise Non-Profit
Our own Mattia Romeo has been tapped to serve on the Mobile Advisory Board of DoSomething.org, and we couldn’t be happier! DoSomething.org is a non-profit organization that inspires young people to take action on social causes they care about, like voting, homelessness, and education. Mattia will be the board’s resident game design expert, working alongside […]