Switching Tracks:  Improvising Play on the New York Subway

Switching Tracks: Improvising Play on the New York Subway

Posted by on Jan 7, 2015 in Events, Game Design | No Comments

Photo by Cameron Blaylock If there’s anything that we at GM have learned over years of making live games, it’s that no design survives contact with the real world — and real players. You can scope out your venue for hours; bounce every last idea off your colleagues; polish your game mechanics until you’re sure they […]