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We bring fun, engaging experiences to the world around us through real-world, physical & social play.

Learn more about us

How we work.

About Us About Us

We’re a small game and experience design studio committed to delivering engaging new experiences.

Our Process Our Process

We follow an iterative process focused on prototyping and playtesting.

Contact Us Contact Us

Get in touch with us.

Our Team

Dan Nagler

Dan Nagler
Game Designer & Writer

More about Dan

Mattia Romeo

Mattia Romeo
Partner & Game Designer

More about Mattia

Greg Trefry

Greg Trefry
Partner & Game Designer

More about Greg

What we're up to

Follow along with us as we design, prototype, playtest and build new games.

Switching Tracks:  Improvising Play on the New York Subway

Switching Tracks: Improvising Play on the New York Subway

Posted by on Jan 7, 2015 in Events, Game Design | No Comments

Photo by Cameron Blaylock If there’s anything that we at GM have learned over years of making live games, it’s that no design survives contact with the real world — and real players. You can scope out your venue for hours; bounce every last idea off your colleagues; polish your game mechanics until you’re sure they […]

GM and Sesame Workshop at the New York Public Library

GM and Sesame Workshop at the New York Public Library

Posted by on Nov 21, 2014 in Events, Game Design | No Comments

We had so much fun presenting alongside our friends at Sesame Workshop this week, at Sesame Street: A Digital Playground. Not only did we get in a couple of good rounds of Boxheads, but we premiered a brand new game for a lecture hall full of people: Use Your Words, the world’s first massively multiplayer […]

GM Partners with NYU Game Center to Help Sponsor Public Gaming Events

GM Partners with NYU Game Center to Help Sponsor Public Gaming Events

Posted by on Nov 7, 2014 in Press | No Comments

The NYU Game Center’s public events series is a vital part of the New York game design community. With talks by amazing developers, to panels on issues crucial to the medium, to full-on conferences that dive deeply into game design and culture, it’s a fantastically rich resource for both aspiring and practicing developers — and […]